Author's Guide¶
Seed packets¶
Seed packets are a quick way to share custom catalogs with other players who play the same system. They are simple to use and create, and you can either pass them to your friends or to other adventures as-is, or upload them to a repository you own, or even to the official repository by cloning it and opening a pull request and following the format of other seed packets there.
What is a seed packet?¶
Seed packets are nothing more than small text files and optionally images that represent catalog rows of a specific system. You create them from the Import Manager; simply select what you want to export, click "Add to seed packet", and when you are ready you can export it. This pulls all the items selected and copies them into a file. Your items remain in your adventure!
Once they are in the packet, these items can be passed through your other adventures by simply importing them from the Import Manager.
If you want, you can upload your seed packets to the Codeberg official repo you can find here. To do so you can follow two paths:
- From the web: create a Codeberg account, clone the repository, create a folder in seed_packets with the content (make sure it is UNCOMPRESSED), then add the version of your seed packet and its meta.yaml (some general info about the seed packet). Make sure you add the system and its version, too!
- From the terminal: structurally the same, but ideal to upload images. The repo uses GIT LFS so make sure to install it on your machine.
Warning
If your seed packets has a lot of images, it is advised you use the terminal with Git LFS enabled. Otherwise your pull request will probably be discarded.
Importing a seed packet is easier: simply open the Module Plaza on the YaVTT client, download a seed packet, then open an adventure and import it there from the Import Manager. Easy!
To import a seed packet, make sure the system and version you are using are compatible with the seed packet you are trying to download!